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Emotecraft
  • Emotecraft
  • Manual
    • Manual
    • Where is the menu (Fabric)
    • The menu
    • Other options
    • In-game menu
  • Tutorial
    • Custom emotes
    • Section 1: Into the 3D animation
    • Section 2: The secret feature and other useful things
    • Section 3: The Blender emote creator
    • Section 4: Saving the emote
    • Section 5: Advanced functions and JSON
  • Quark emotes
    • About Quark emotes
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  1. Tutorial

Section 2: The secret feature and other useful things

Tools to use

The secret developer feature

Minecraft log output

(don't) keep a file open while editing

The secret feature

The mod loads the emotes from the internal and external space when it loads. So you need to restart the Minecraft every time when you want to load the changes.

And for this, there is a secret feature: if there is an emote.json file in the Minecraft directory, .minecraft by default, a new key config will appear. Default keybinding is O. I don't know why just... because.

When you press the button, the emote.json will load, if possible, and you will play that emote. Every time you press the button the mod will read this file. If it can read it, it will play it. If not, It will try to create feedback in the Minecraft's log output.

To make the mod able to feedback, enable the Debug menu in the other configs menu.

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Last updated 4 years ago

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